Yvonne Rogers Professor of Informatics Professor of Information Science, School of Library and Information Science Professor of Cognitive Science, College of Arts and Sciences
Email:
Phone:
(812) 856-1095
Office:
Eigenmann 940
Education
Ph.D., University of Wales (1988)
Research Interests
My research focuses on augmenting and extending everyday, learning and work activities with interactive technologies that move "beyond the desktop". This involves designing enhanced user experiences through appropriating and assembling a diversity of technologies including mobile, wireless, handheld and pervasive computing. A main focus is not the technology per se but the design and integration of the digital representations that are presented via them to support social and cognitive activities in ways that extend our current capabilities.
A continuing thread running throughout my research has been to theorize how we interact with external representations -- be they diagrams, sketches, animations, multimedia, virtual environments, visualizations or other. In particular, my research is concerned with developing a theoretical account of the 'external cognition' that occurs when we create, interact with and use different and multiple representations for various kinds of activities (e.g. learning, problem-solving). A recent interest has been to explore how the notions of 'physicality', 'embodiment' and 'tangibility' can be taken into account in the design of external representations. This line of research focuses on how physical artifacts and the environment can be augmented in novel ways with computation, digital representations and, even, intelligence.
I came to IU in the summer of 2003 from the School of Cognitive and Computing Sciences (now the dept of Informatics) at Sussex University, UK, where I retain my position as Professor of Computer Science and Artificial Intelligence. While at Sussex, I co-founded the Interact Lab, an internationally known interdisciplinary research center concerned with possible interactions between people, technologies and representations. Prior to this, I was an assistant professor at the Open University, a senior researcher at Alcatel telecommunications company, a visiting scholar at UCSD, and a visiting professor at Stanford University, Apple Research Labs, and the University of Queensland.
Select Recent Publications
Rogers, Y. (2004) New theoretical approaches for HCI. ARIST: Annual Review of Information Science and Technology, 38, 2004. 87-143.
Marshall, P., Rogers, Y., & Scaife, M. (in press) PUPPET: playing and learning in a virtual world. International Journal of Continuing Engineering Education and Life-long Learning.
Smith, H., Fitzpatrick, G. and Rogers, Y. (in press) Eliciting reactive and reflective feedback for a social communication tool: a multi session approach. To appear in Proc. Designing Interactive Systems (DIS) International Conference , ACM, 1-4 August 2004, Cambridge, MA.
Price, S and Rogers, Y. (in press) Let's get physical: the learning benefits of interacting in digitally augmented physical spaces. Journal of Computers and Education.
Rogers, Y and Rodden, T. (2003) Configuring spaces and surfaces to support collaborative interactions In O' Hara, K., Perry, M., Churchill, E. and Russell, D. (eds.) Public and Situated Displays . Kluwer Publishers.45-79.
Izhadi, S, Brignull, H., Rodden, T., Rogers, Y. and Underwood, M. (2003) Dynamo: A public interactive surface supporting the cooperative sharing and exchange of media. Proc. UIST 2003, Nov'03, Vancouver, ACM, 159-168.
Rogers, Y. and Brignull. H. (2003) Computational offloading: Supporting distributed team working through visually augmenting verbal communication. Proceedings of the Cognitive Science Conference , July 2003, Boston.
Rodden, T., Rogers, Y., Halloran, J., and Taylor, I, (2003) Designing novel interactional workspaces to support face to face consultations. Proc. of CHI'03, ACM. 57-64.
Price, S., Rogers, Y., Scaife, M., Stanton, D., and Neale. H. (2003) Using Tangibles to Promote Novel Forms of Playful Learning, Interacting with Computers , 15(2), 169-185.
Rogers, Y., Scaife, M., Gabrielli, S., Smith, H. and Harris, E. (2002) A conceptual framework for mixed reality environments: Designing novel learning activities for young children. Presence, 11 (6), 677-686.
Rogers, Y., Scaife, M., Harris, E., Phelps, T., Price, S., Smith, H., Muller, H., Randall, C., Moss, A., Taylor, I., Stanton, D., O'Malley, C., Corke, G. & Gabrielli, S. (2002) Things aren't what they seem to be: innovation through technology inspiration. Proc. DIS2002: Designing Interactive Systems Conference, ACM., June 2002, London. 373-379.
Rogers, Y., Sharp, H., and Preece, J. (2002) Interaction Design: Beyond Human Computer Interaction. Wiley.