
Director HCI PhD Track
Professor of Informatics
Our Master of Science in Human-Computer Interaction Design (HCI/d) is a unique graduate experience that creates professionals who will shape the future of design. This intensive two-year program teaches you how to shape new media, interactive tools, artifacts, and systems in ways that:
You will complete your degree with a capstone project—an opportunity to showcase your work in a design space of your choice.
This program is classified as a STEM program.
This career goal theme is for students who want to professionally design interfaces, interactive applications, social networking sites, and digital products.
This career goal is for students who want to:
This career goal theme is for students who want to:
This career goal theme is for students who are considering a career in academia as a professor or researcher.
M.S. in HCI/d
Today
Partnering with the Indianapolis chapter of the Interaction Design Association to implement design practices that can help combat food insecurity in the city
Tomorrow
Creating and using technology for social good while focusing on the business and strategy aspects of design and interaction
3 Credits
This course offers a survey overview of the field of Human-Computer Interaction. It introduces the main themes of HCI set generally in a historical context. The field of HCI is both young and dynamic. Unlike more mature disciplines, such as Biology or English, HCI is still finding its intellectual identity and agenda. An interdisciplinary field, HCI reflects concerns, and draws on resources, from cognitive science, sociology, engineering, philosophy, design, and digital media studies. Even today, HCI is undergoing major intellectual shifts from an older paradigm of HCI that integrated the above disciplines to a newer paradigm that integrates design, humanistic, socio-economic, and environmental approaches.
3 Credits
Students select an elective offered at the university graduate level. They continue to focus on design skills, spend more time doing research, explore hobbies, or learn technical skills like programming, VR and AR. Students have the choice to select from hundreds of courses offered outside of Informatics.
3 Credits
This class will cover the use of qualitative methods in HCI and UX research from data collection and analysis to "action" (for exploratory, communicative, evaluative, and generative goals). Methods covered will encompass ethnography (interviews and participant observations), grounded theory, thematic analysis, cultural probes, diary studies, and surveys. We will highlight current debates about qualitative research and how quantitative methods and qualitative methods can be complementary. This class will also feature guest speakers from industry who can speak to opportunities and challenges of doing UX research in organizations. Students will gain hands-on experience doing, analyzing, and communicating fieldwork (including virtual methods given the pandemic). The class will introduce common tools used by qualitative researchers.
3 Credits
This course features studio work in teams to create strong design portfolio demonstration projects. When possible, the Design project teamwork is adjudicated by external professional designers in addition to the instructors. The class broadly covers experience design, design strategy, project management, interaction design, scholarship, and cross-cutting areas.
3 Credits
Students select an elective offered at the university graduate level. They continue to focus on design skills, spend more time doing research, explore hobbies, or learn technical skills like programming, VR and AR. Students have the choice to select from hundreds of courses offered outside of Informatics.
3 Credits
This course offers a survey overview of the field of Human-Computer Interaction. It introduces the main themes of HCI set generally in a historical context. The field of HCI is both young and dynamic. Unlike more mature disciplines, such as Biology or English, HCI is still finding its intellectual identity and agenda. An interdisciplinary field, HCI reflects concerns, and draws on resources, from cognitive science, sociology, engineering, philosophy, design, and digital media studies. Even today, HCI is undergoing major intellectual shifts from an older paradigm of HCI that integrated the above disciplines to a newer paradigm that integrates design, humanistic, socio-economic, and environmental approaches.
6 Credits
Students select two electives offered university graduate level. They continue to focus on design skills, spend more time doing research, explore hobbies, or learn technical skills like programming, VR and AR. Students have the choice to select from hundreds of courses offered outside of Informatics.
3 Credits
The Capstone course represents the conclusion of the HCI/d professional Master’s program. In it, students pursue their own independent project, scaffolded by the course, including their peers. The Capstone project is each student’s opportunity to show—themselves, their peers, and potential employers—what they are capable of, both in conception and in execution.
6 Credits
Students select two electives offered university graduate level. They continue to focus on design skills, spend more time doing research, explore hobbies, or learn technical skills like programming, VR and AR. Students have the choice to select from hundreds of courses offered outside of Informatics.
In addition to required courses, students should take 15 elective credits for the MS HCI.
The following list includes elective courses that we offer or have offered in the past. Electives change each year and some electives may not be available in a particular semester. Some others may be added.
IU’s HCI/d program was the first in the United States to emphasize design as an equal partner to HCI.
Director HCI PhD Track
Professor of Informatics
Senior Executive Assistant Dean (HCI/d, Strategy)
Assistant Professor of Informatics (Health)
Assistant Professor of Informatics (Health)
Professor of Informatics (Health)
Professor of Informatics (HCI/d, Political Economy)
HCI/d Coordinator
Senior Lecturer of Informatics
Assistant Professor of Informatics (Health)
Professor of Computer Science (Security)
Professor of Informatics (Computing, Culture, and Society CCS, Animal-Computer Interaction ACI)
Associate Professor of Informatics (Intelligent Interactive Systems IIS, Computer, Culture, and Society CCS, Human-Robot Interaction HRI)
Assistant Professor of Informatics (Health, Animal-Computer Interaction ACI)
Professor of Informatics (Health)
Professor of Informatics (HCI/d, Design Theory, Experience Design)
Senior Lecturer of Informatics (Computing, Culture, and Society CCS)
Adjunct Professor of Information and Library Science (ILS)
Program Director
Associate Professor of Informatics
note: By taking both an elective in summer and winter semesters a person who enters in Spring can still graduate the following Spring
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